Objectives

The YIELDS project is designed to empower young people by enhancing their sustainability skills and emotional intelligence through game-based learning (GBL). Our goal is to create an engaging and impactful educational experience that fosters critical thinking, collaboration, and problem-solving in the context of sustainability.


  • Define the Learning Outcomes for Emotional Intelligence and Sustainability Skills
    One of the primary objectives of the YIELDS project is to establish clear learning outcomes that will shape the project’s activities. These outcomes focus on the development of essential skills such as empathy, self-awareness, communication, problem-solving, and critical thinking. By strengthening emotional intelligence, young people can enhance their ability to collaborate effectively, understand diverse perspectives, and make informed decisions regarding sustainability.

  • Research Best Practices in Game-Based Learning

To ensure the success of the project, a thorough analysis of existing game-based learning (GBL) programs will be conducted. This research will examine how games have been successfully used to teach emotional intelligence and sustainability skills. By identifying effective methodologies, we can adapt and integrate best practices into our own approach, ensuring that the learning experience is engaging, impactful, and aligned with the needs of young people.


  • Develop a Game Concept, Including Board and Digital/Serious Games

A crucial element of the project is the creation of an educational game, available in both board game and digital/serious game formats. This diversity ensures accessibility and broad engagement among different groups of young people. The game will be designed to simulate real-world sustainability challenges, encouraging players to apply critical thinking and teamwork in solving problems related to environmental and social issues.


  • Design the Game Mechanics, Rules, and Objectives

To make the game both educational and entertaining, special attention will be given to its mechanics, rules, and objectives. The game must be interactive, engaging, and aligned with the learning outcomes of emotional intelligence and sustainability. This includes defining how players interact, what challenges they face, and how success is measured. A well-structured game will create an immersive learning experience that fosters decision-making, creativity, and problem-solving.


  • Develop the Game Content: Questions, Challenges, and Scenarios

The effectiveness of the game will depend on the quality of its content, which will include carefully crafted questions, challenges, and scenarios that encourage participants to think critically about sustainability issues. By presenting real-life dilemmas and encouraging discussion, the game will help young people develop a deeper understanding of the complexities of sustainability and how their actions can contribute to positive change.


  • Test the Game and Refine Based on Feedback

Before the game is fully implemented, it will undergo testing with a small group of participants to evaluate its effectiveness and identify areas for improvement. Feedback from youth players and educators will be collected to refine gameplay mechanics, enhance learning engagement, and ensure that the game meets its intended educational goals. This iterative process will help create a final version of the game that is both impactful and enjoyable.


  • Integrate the Game into Training and Learning Programs

Once developed, the game will be incorporated into youth training programs as a key educational tool. Youth workers, educators, and facilitators will be provided with guidance on how to use the game effectively in their programs. This integration will ensure that the project’s impact extends beyond the initial participants, reaching a wider audience and fostering long-term engagement with sustainability and emotional intelligence learning.


  • Evaluate the Game’s Impact and Continuously Improve It

To measure the effectiveness of the game in developing emotional intelligence and sustainability skills, a structured evaluation process will be implemented. Data will be collected from participants to assess their learning progress and overall experience. Based on these findings, improvements will be made to the game, ensuring that it remains relevant, effective, and adaptable for future use.